This can make potions stronger, but shorter. You can receive up to four Glowstone Dusts per block of Glowstone. Glowstone Dust - Can be obtained by breaking a block of Glowstone.Redstone - You can find Redstone by mining Redstone Ore.You can also make potions throwable so that they splash on impact. This will usually increase the amount of time the potion is active. You can further modify a potion by adding another ingredient after it is created. Used in potions of the turtle master.Ĭollect potion modifiers. Scutes are obtained by first breeding turtles, waiting for the eggs to hatch and the babies to grow into adults, then killing the resulting adult turtles. Turtle Shell - Crafted by placing 5 turtle scutes in a helmet formation in a crafting table.Phantom Membrane - Dropped by phantoms.Rabbit's Foot - Dropped by defeating Rabbits (2.5% drop rate).(Can be difficult to obtain since Ghasts tend to hover over lava).
I envision it as a curve (see below) the Decay value controlles the black dot.
In that way the Slow Falling potion is unique because it doesn't stop like other potions do, but it gradually fades out. Decay basically controls how long it takes to 'fade out' the effect. 0 Strength means no Slow Falling and 255 means you hover completly still.ĭecay is a more interesting one (and as far as I know there is no such thing in Minecraft yet). Strength is fairly simple: it controls how fast you fall (so it is the fall speed reduction value). In the effect you now have 2 new variables: Strength and Decay. Let me tell you how I would like to see this implemented. With Slow Falling this would also be great. However, as much as I love it, I think the development team missed some great opportunities. That is great to take a look at your build for example. It is great with the Elytra because you can almost hover in the air. Let me start with the fact that I absolutely love the Slow Falling effect and potions.